27 August 2008

363george

Mass properties of 363_G ( Part Configuration - Default )


Mass = 106082088627.37 grams

Volume = 106082088627370.25 cubic millimeters
= 106 082.088 63 cubic meter
=106kL

Surface area = 15648060160.31 millimeters^2

Center of mass: ( millimeters )
X = -11056.89
Y = 40306.81
Z = -21305.43

Principal axes of inertia and principal moments of inertia: ( grams * square millimeters )
Taken at the center of mass.
Ix = (-0.00, 1.00, 0.02) Px = 25747700693302297000.00
Iy = (-0.16, -0.02, 0.99) Py = 63910162343095304000.00
Iz = (0.99, 0.00, 0.16) Pz = 73401006646622740000.00

Moments of inertia: ( grams * square millimeters )
Taken at the center of mass and aligned with the output coordinate system.
Lxx = 73156599442725765000.00 Lxy = -149708678365393090.00 Lxz = -1505154463030672600.00
Lyx = -149708678365393090.00 Lyy = 25770589218602263000.00 Lyz = 922250452117329020.00
Lzx = -1505154463030672600.00 Lzy = 922250452117329020.00 Lzz = 64131681021692486000.00

Moments of inertia: ( grams * square millimeters )
Taken at the output coordinate system.
Ixx = 293654566318566770000.00 Ixy = -47427104340409008000.00 Ixz = 23484794579761189000.00
Iyx = -47427104340409008000.00 Iyy = 86892546915368518000.00 Iyz = -90176132763527217000.00
Izx = 23484794579761189000.00 Izy = -90176132763527217000.00 Izz = 249445795066441330000.00

18 August 2008

EXPERIMENT:...01


EXPERIMENT01. MASHEDMACHINIMA.

12 August 2008

garrysmod gameinfo.txt

trying to get the sdk to work for gmod. i edited the gameinfo.txt as below (my edit is in blue)
it brought up the gmod option with the orangebox engine
i did a quick test on compile: returned errors: it wasn't a complete map. it found vrad.exe - good sign.

C:\Program Files\Steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin

"Configs"
{
"Games"
{
"Half-Life 2: Episode Two"
{
"GameDir" "c:\program files\steam\steamapps\andrewwallace99\half-life 2 episode two\ep2"
"hammer"
{
"GameData0" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\halflife2.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files\steam\steamapps\andrewwallace99\half-life 2 episode two\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"BSP" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\vbsp.exe"
"Vis" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\vvis.exe"
"Light" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\vrad.exe"
"GameExeDir" "c:\program files\steam\steamapps\andrewwallace99\half-life 2 episode two"
"MapDir" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk_content\ep2\mapsrc"
"BSPDir" "c:\program files\steam\steamapps\andrewwallace99\half-life 2 episode two\ep2\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
"Team Fortress 2"
{
"GameDir" "c:\program files\steam\steamapps\andrewwallace99\team fortress 2\tf"
"hammer"
{
"GameData0" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\tf.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files\steam\steamapps\andrewwallace99\team fortress 2\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_teamspawn"
"BSP" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\vbsp.exe"
"Vis" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\vvis.exe"
"Light" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\vrad.exe"
"GameExeDir" "c:\program files\steam\steamapps\andrewwallace99\team fortress 2"
"MapDir" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk_content\tf\mapsrc"
"BSPDir" "c:\program files\steam\steamapps\andrewwallace99\team fortress 2\tf\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
"Portal"
{
"GameDir" "c:\program files\steam\steamapps\andrewwallace99\portal\portal"
"hammer"
{
"GameData0" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\portal.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files\steam\steamapps\andrewwallace99\portal\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"BSP" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\vbsp.exe"
"Vis" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\vvis.exe"
"Light" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\vrad.exe"
"GameExeDir" "c:\program files\steam\steamapps\andrewwallace99\portal"
"MapDir" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk_content\portal\mapsrc"
"BSPDir" "c:\program files\steam\steamapps\andrewwallace99\portal\portal\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
"Gmod"
{
"GameDir" "c:\program files\steam\steamapps\andrewwallace99\garrysmod\garrysmod"
"hammer"
{
"GameData0" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\garrysmod.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files\steam\steamapps\andrewwallace99\garrysmod\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"BSP" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\vbsp.exe"
"Vis" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\vvis.exe"
"Light" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk\bin\orangebox\bin\vrad.exe"
"GameExeDir" "c:\program files\steam\steamapps\andrewwallace99\garrysmod"
"MapDir" "c:\program files\steam\steamapps\andrewwallace99\sourcesdk_content\garrysmod\mapsrc"
"BSPDir" "c:\program files\steam\steamapps\andrewwallace99\garrysmod\garrysmod\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
}
"SDKVersion" "3"
}

09 August 2008

definitions of porosity

google definitions of porosity
  • Degree to which soil, gravel, sediment or rock is permeated with pores or cavities through which water or air can move.
  • A measure of the number and size of the spaces between each particle in a rock.
  • Percentage of the rock volume that can be occupied by oil, gas or water.
aim:
this experiment examines the porosity of a surface created by an explosion. in particular, addressing the cavities, spaces and volumes of porosity as a means of defining form.

hypothesis:
if a surface is exposed to an explosive force it will deform and eventually decompose. if a surface's porosity is measured by the spaces between each particle then the porosity will be at it's greatest at the moment prior to the surfaces dissolution.

method:
  1. using small objects a large surface will be created.
  2. deform the surface with a single explosion.
  3. record the surface's actions from the top view, side view and front view.
  4. find the moment when the surface reaches it's breaking point.
  5. model the surface at break point.
  6. repeat using multiple explosions.

06 August 2008

explosions in gmod


THE BARRELS FORM A SURFACE WHICH DEFORMS WHEN A FORCE IS APPLIED. DURING THE PROCESS OF DEFORMATION THE SURFACE CREATES SOME INTERESTING FORMS.